![]() ![]() ![]() I have also made big strides towards completing the cave explorer and K-Drive race completion challenges. Thats just my thoughts, let me know what you think.Įven though I have been using the map & directions posted on here, the locations can still take a bit of finding. With the change though, it would be more convenient to do so and you can use your eyes and ears to do so It would still not be too easy, you'd have to explore the map and it would still take some time Ofc some people would still use a pre-made map to scan them, that might always be the caseīut, people that want to explore Orb Vallis to find them could do that and it would be alot more fun Maybe add a message by Eudico when you are close to a DataHash (" Tenno, i think we are onto something here, open your eyes") Give them a sound like the special caches that drop credit-boosters for example Make the parts a lot bigger, at least the size of a cache or locker or something If you try to do it alone, it might take you several days looking at every single corner of the map, walking slowly around because you can miss them so easy When you put a few parts that are only a few centimeters big on a map that is a few square-kilometers large, there is no fun in trying to find them, so ofcourse people "cheese it" The reality is that only a few people go out and try to find those things, and everyone else is simply using a Map where the locations are markedįor the majority of players, there is no exploring, its just a checklist with places they have to go to (with Helios so it is even more easy) So, in the best-case scenario the goal of this task is that players go out and explore Orb-Vallis to look for this fragments.ĭoes it achieve this goal? No, not at all. I also want to make a suggestion on how it could/should be designed so that it could it achieve what it is probably supposed to achieve. I want to talk about the Community task that is about scanning the Data-Hashes and how you feel about it. ![]()
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